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AI Insights · Timothy · July 2022

Top 5 Ultracasual Games on Android in Netherlands Q2 2022

In Q2 2022, the top ultracasual games on Android in the Netherlands showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.

Top 5 Ultracasual Games on Android in Netherlands Q2 2022

In Q2 2022, the top five ultracasual games on the Android platform in the Netherlands exhibited diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into each app's performance.

Fill The Fridge by Rollic Games saw weekly revenue fluctuate, peaking at around $137 at the end of March and gradually declining to $68 by the end of June. Weekly downloads for the app ranged from 5.4K to 7.9K, with a noticeable increase towards the end of the quarter. The app's active users also demonstrated a positive trend, growing from 14.6K to 23.5K over the same period.

DIY Joystick from CrazyLabs LTD did not generate any revenue during Q2. However, it experienced a significant spike in weekly downloads, peaking at 15K in mid-April before stabilizing around 3K to 5K towards the quarter's end. The active user count mirrored this trend, reaching a high of 18.7K in mid-April and then settling between 6K and 7.5K.

Pop it Fidget Toys 3D Games by FALCON GAME maintained a relatively stable performance with no revenue reported. Weekly downloads fluctuated slightly, ranging from 1.2K to 2.3K. The active users remained consistent, averaging around 4.7K to 5.7K throughout the quarter.

Draw it from Kwalee Ltd generated modest weekly revenue, peaking at $21 in early May. Weekly downloads varied, reaching a high of 2K in late April before decreasing to around 1K by the end of June. The active user base showed growth initially, peaking at 4.7K in late April, but then saw a decline to approximately 3.2K by the end of the quarter.

Frozen Honey ASMR, another title from CrazyLabs LTD, also reported no revenue. Weekly downloads peaked at nearly 3K in early May but then decreased to around 900 by late June. Active users followed a similar pattern, peaking at 4K in early May and declining to about 1.6K by the end of the quarter.

For more detailed insights into the performance of these ultracasual games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022